Starkiller lightsaber force unleashed 2

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Whereas the part I completely got me hooked and I found myself playing at the time I shouldn't be. The game lacks the 'Oh, I am getting bored, Lets play The Force Unleashed Part II' Factor. The enemies tend to be repetitive and the bosses are easily defeated. The game tends to be extremely easy and will only be enjoyed by the first time or naive gamers who seek to kill every enemy without depleting their 'lives'. Mouth watering right !? But wait, even with so much good features, when you play the game you will find it less challenging, less engaging and less enjoyable than its predecessor. whereas, the force crystal concept is scraped and replaced by 'Force Points', holcrons concept is improvised and Starkiller has an awesome new power, The 'Force Fury'). Starkiller has 2 lightsabers and is faster and more agile, he can perform mind tricks etc.

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It improves upon the already great graphics, has some added and removed features (eg.

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This game is in continuity with the previous one and carries on where it left, so it is essential to first play through part one and then pick this one up. The game follows a successful part one, which was actually an engaging and testing game (with the SIth Lord difficulty), accompanied by extraordinary graphics and a 'curiously fitting' story.